Hello again!
Sometimes during testing, I have to press the accelerated invasion button to test things. Coming in from the left side of the screen, we have some new friends:
Normally, you don't have to worry overmuch about human invasions if you don't get greedy with the trade caravan or send raiding parties out to harass your neighbors. But when it comes to blows, they bring armor, and sometimes war elephants.
Here my human adventurer leading their one-humped camel, which can be used to carry heavy equipment or for riding. I was expecting to find some more humans in this village, but I found this heavily-armored dwarf out patrolling the streets instead, carrying with a human pole weapon. They were part of a historical migration wave that adopted human ways, however cumbersome those might be in this case!
These are some additional equipped humans and dwarves for comparison - the human set is a work in progress, and the dwarf set is also undergoing a few touch-ups, but this is the basic amount of differentiation we are going with. There'd realistically be a bit more height difference, but the relative thinness and small-headedness of the humans captures it well enough.
Here are some more in the default cyan peasant clothing. These all have the arena hair style (that is, long and uncombed.)
Finally, let's take a look at some giant critters! When embarking in the more dangerous wild areas of a Dwarf Fortress world, almost any of the ~200 real-world wilderness creatures can either take on a giant or humanoid form. This includes all of the critters that are normally too small to have combat calculations, like the slug and cardinal and hamster seen here. Though the pictures can be quite cute, the giant critters come in at a minimum of grizzly-bear-sized, so exercise caution when trying to make friends!
- Tarn
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